
PUNK - Any word that gets rid of a P and a K inside four letters is OK in our book. Keep an eye out for short words that begin or end with double letters as an effective way to toss them. We've all been in the position of ending up with two or three or four more copies of a letter than we want. Thankfully, these superabundant oceanic shrimp will help you clear your hand. A hand with a K and two L's? You must be burning off some bad karma. KRILL - If this one comes out, you're having a rough time. Here are five ways to get the abecedarian albatrosses off your neck. Letters like C, K and V seriously tax our ability to say, "There's no such thing as a bad letter." They straddle the border, neither rare enough to be worth JQXZ points, nor common enough to be easily playable. When it comes to Scrabble, some letters can't help but be a pain. For example, not only can you turn "trick" into TRICKS and TRICKERY, but you can also turn it into TRACK and TRUCK. Train yourself to notice common English digraphs like TR and CK and you'll start to fill in the spaces yourself.
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TRICK - Another way to play four consonants in five-letter words, "trick" is also a perfect example of how to find powerful plays with a handful of consonants.
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That opens up uncounted paths to victory, from the obvious RACKS or RACKED to pro level extrapolations like WISECRACKERS. RACK - One of the most useful properties of short, consonant-heavy words is they tend to be root words. "Plump," with four high scoring consonants in five letters, is gaming gold. PLUMP - Onomatopoeia is always a rich source for Scrabble-worthy words: unusual, and unusually helpful, spellings abound when written language emulates the aural. “Bract” bears special notice among the aforementioned -ACT words, because it sets a pattern crucial to high scores from short words: four consonants and a vowel. Better yet, ACT is a foundation word: everything from ENACT to REACTION will be in your reach.īRACT - Leaves! Leaves, fronds, even the fleshy growths on cacti qualify as bracts. ACT is a great choice, built around an often obstructive C and the super common A and T. Here are five to get you going.ĪCT - Sometimes you need to kill off a letter or two to get moving. Finding ways to work with a consonant-heavy hand calls for some solid go-to words.

They’re where the big points live, but to state the obvious, they’re worth big points because they’re harder to play. I, N and E are all common letters, ZINE pluralizes nicely, and AZINE and AZINES are also workable words.Ĭonsonants can be tricky. ZINE - If you survived the '90s, you probably read, or indeed wrote and/or illustrated and/or published, one of these hand-printed indie icons. Note that QUAS is not legal, but AQUA, AQUAS, AQUAE and the various forms of EQUAL all are. QUA - This Latin holdover still requires the relatively rare QU combo (read up on our solutions to the “Q but no U” conundrum), but all it takes is an A in the right place to fulfill your bonus dreams. Good thing too, because that’s an 8 point J attached to the three most common letters in the game. JEAN - We suppose if you put on a pair of jeans, by definition, there has to be a single “jean” in there somewhere.

E, I and T are all common letters just waiting to frame an X on a lovely colored square. Better yet, that terminal S can turn almost any opponent's play into a plural word for you.ĮXIT - Like its sibling "axis" above, "exit" is all about getting the most from its central X.


Between what’s in your hand and on your board, there’s a good chance you can spell "axis" or AXES any time you draw an X. A and I are tied for the 2nd most common letter in the game, and S is 5th. These five shorties will reward a well-placed bonus square.ĪXIS - Believe it or not, the magic letter in this four-letter fundamental isn’t X. There's no use building up an uber-move if your opponent renders it useless with a single ill-placed play. At the risk of further crushing your dreams of polysyllabic preeminence, your best bet is to pick off bonuses with short words containing one or two high-scoring letters. This site is intended for entertainment purposes only.“Bonus fodder” is our phrase for words made to grab a bonus square before your opponent does. is not affiliated with SCRABBLE®, Mattel, Spear, Hasbro, or Zynga With Friends in any way. Mattel and Spear are not affiliated with Hasbro. Words with Friends is a trademark of Zynga With Friends. Spear & Sons Limited of Maidenhead, Berkshire, England, a subsidiary of Mattel Inc. All intellectual property rights in and to the game are owned in the U.S.A and Canada by Hasbro Inc., and throughout the rest of the world by J.W.
